Ddo barovian weapons. Here are the answers to your frequently asked questions about Mists of Ravenloft. Ddo barovian weapons

 
 Here are the answers to your frequently asked questions about Mists of RavenloftDdo barovian weapons  Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists

Holy 6. The Rage set or the Tethyamar one is probably the next upgrade for you but the better plan is to just unlock inqui and use that with a ratcatcher or nightshade. And even if it does, it won't be small nerf at low levels. Great Sword. Minimum Level: 10 Bound to Account on Acquire Base Damage: 12. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. File:Barovian's Warhammer. DDO Gaming. You can swashbuckle with a sickle. Since blackrazor can kill oozes without breaking many players prefer it. At 10 you'll want a barovian sceptre for a bunch of universal spellpower and spellcraft, at that point you can have your second hand be a macabre sceptre, a random gen sceptre/orb/shield with good stats, or a sands item to complete a set, such as shield of the scorpion which offers a bunch of nice defensive stats. File:Barovian's Longsword. Sickle of Vile Attunement. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. . Silver. Triaxx2 • Argonnessen • 1 yr. Fiery 3: This weapon is sheathed in Fire. Barovian's Light Crossbow. Armor and Shields: +5 enhancement bonus to Armor Class. , Alchemical; Holy 6 Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. Somatic: A somatic component is a measured and precise movement of the hand. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Barovian Mist Glamered Weapon Aura; D. Exotic Weapon Proficiency. You do the maths. File:Barovian's Greatsword. Other weapons depend on builds that give specific, unique bonuses for them. Martial Feats. From DDO Compendium. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Named: C:Red augments. Exotic Weapon Proficiency. Critical threat. And of course its worth 45 DP each life for doing a full Elite clear. - Heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). Elven Accuracy +2% to hit with all attacks. Greater Bane of the Unnatural: This bane weapon excels at attacking more than on type of subtype of creature. So yeah, deity feat is mostly about the L6 special buff. Barovian Adventurer. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Dampened Dampened: This item has been in a wet environment for too long and its original power has been weakened. Base Value: 4,003 2. #34. Deathblock ring when needed, unless i add wizardry to slavers, then perma DeathwardenEvery two-weapon focused build should try to fit all three. Business, Economics, and Finance. Undead. 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. Minimum Level: 10 Bound to Account on Acquire Base Damage: 10. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Undead Bane 3. First life with good damage or use: sorcerer. Go to ddo r/ddo • by. Premium Powerups Explore Gaming. Blue Water Inn, Turn in 40 Vistani Talismans. It adds 2-4 HP per hit of creatures you hit. This sums up what I think about the heroic weapon scaling. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Finish a saga, get an item. Category for all the Mauls in the game. 45 between 14-20 with Improved Critical and Holy Sword, which means that Twinblade will be doing about ~10. , Alchemical. Go to ddo r/ddo •. Strikethrough is. Question #2: Same, but adding that I have an "undead" weapon (until ML 10, then I'll use Barovian for all-purpose). When it comes to AOE damage for leveling melees completely suffer against casters, I don't see the reason for the triple nerf (W removal from Barovian weapons, Actives scaling worse at low levels, this nerf to cleaves). Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as. These weapons, Rapiers, and Unarmed will be affected by the Weapon Finesse feat. I obviously get better raw damage with a wooden staff because of the shillelagh spell (and the enhancement that doubles its. Armor and Shields: +5. 35 Damage: 1. Since this is now unavailable, can only be found on the Auction House. B. Barovian Handwraps; Barovian Weapons; Barovian's Bastard Sword. Barovian Handwraps. 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. It's the same regardless of the order you get them in (heroic instance first or epic instance first). I am planning fighter life and wanted to receive information regarding builds. Type: This is a raw material used in crafting. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Jump +3: Passive: +3 Competence bonus to the Jump skill. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. 4 lbs. Mad Tea Party (Heroic), End Chest. Items without an Update. Barovian's Khopesh. png. Accepts Sentience? No. Minimum Level: 10 Bound to Account on Acquire Base Damage: 16. Also remember that great xbows get full benefits from Doubleshot, while dual xbows (Inquisitive) and repeaters only get 1/2 or 1/3. From DDO Compendium. However, one thing I am having a tough time with is. Farming Tokens is often not worth it and the droprate is too random. DDO is a older MMO (came out originally in 2006) based on D&D 3. Some rare items such as the Elixir of Discovery will increase your chances of obtaining named loot. ; Screaming Screaming:. . Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Speak with Vladimir Horngaard. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Category for all the Scimitars in the game. Favoured Soul Inquisitor/Healer. C) Good riddance to Barovian weapons. Red Augment Slot: Empty. At some point you've got to shit or get off the pot. 5[1d2]+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 20 / x2 Attack Mod: DEX Damage Mod: STR Chance to Return: 100% Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and. Jump to:navigation, search. If you have the means and patience to farm heroic Slavers then you can get a full set of slavers ready for when you. Taking three of either the two-handed or two-weapon line, and the other four feats is seven feats spent. This effect makes the weapon good aligned. Barovian's Kama. Material: This item is made out of: Steel. Category for all the Hand Axes in the game. Silver, Alchemical: A complex. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. This weapon is evil, dealing an additional 3d6 evil damage on hit. same location that gave you the free lv10 Ravenloft weapon [barovian weapon]). Barovian can cover good, silver at 10+. To do so they need to be 2W. Shadowdancer can pick up +6 from tier 2 and LD can pick up +6 from t3, which is quite nice. +3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls. 1. Minimum Level: 10 Bound to Account on Acquire Base Damage: 10. Base Value: 10. Weapon: Barovian Scepter -> Potency 46, Insightful Potency 23, Spellsight 12, Insightful Spellsight 6( My likely set up, just gotta tweak out the slaver set up still. (-1 penalty to Armor. #8. Holy 3. Evil characters wielding this weapon will suffer one negative level. Minimum Level: 10 Bound to Account on Acquire Base Damage: 9. Just stack STR, deadly, accuracy and CON, you should be set with Barb, for weapons, Carnifex for level 4 and use that until SoS and SoS should carry you to 20. Oh, and it has a Red Slot. [1d8] + 5 Pierce, Good, Silver, Magic. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Barovian's Light Pick. - Heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). Open the gate to the upper floor: 3 total. Barovian GreatswordRolls between 8 - 23 per attack on the weapon info. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. -Wilderness areas are not level restricted. Sentient gems can help a lot with gear management since now you. I'm considering making a collection of the spectral weapons to fill in gaps of weapon progression. Looking for THF Bear Druid Weapon Advice. At 29 you switch to ml:29 Ravenloft gear. Weapon Type: Throwing Dagger Min Level: 10 Proficiency: Simple Weapons Material: Steel Drop Location: * A Raven at the Door,A Raven at the Door (Heroic) , End ChestCategory:LootCategory: Loot Found in A Raven at the Door * Mad Tea Party,Mad Tea Party (Heroic) , End ChestCategory:LootCategory: Loot Found in Mad Tea Party * Oath. At ten Ravenloft. Loot the Castle Treasury. Holy 3. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Material: This item is made out of: Steel. Take those to the docks and you'll find two crafting stations and a woman sitting on a crate. I have a sword I bought from the auction house that has Vampiric level 2 on it. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Silver. Category:Barovian Weapon. , Alchemical. Running my first Druid life as a THF bear build and using a staff. 4 lbs. Exotic Weapon Proficiency. 01 lbs. I stopped playing around the time Underdark released. +5 Enhancement Bonus: +5 enhancement bonus to Armor Class. That can have some interesting uses. This effect makes this weapon good aligned. , Alchemical. Slavers at L8 (Neg/Neg Lore), Beacon of Magic set (with Silverthread) at L10, Dreadkeeper at L17 is the core. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. ; Destruction Destruction: On Hit: Your target gains a stack of Armor Destruction. In D&D lore, Barovia is a mountain valley within the fictional Balinok mountains. #1. 8 lbs. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. ago. Barovian's Bastard Sword. 3 Monk - Precision - Nimble Fingers. , Alchemical. Jewels start with 1 slot. This is permanent and will be received on every character you create on your account. 2% / 6. Dodge +14%: +14% Enhancement. Defeat the Treasury's Guardians. Damage: 1. Base Value: 100pp. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Attribution-ShareAlike 2. Weapon Focus: Slashing Weapons (+1 to attack with slashing, +2 melee power) Race Enhancements. 55 Damage: 1d10+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: DEX Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Barovian weapons are the best anti-undead weapon in heroics. Not all items show on description the lvl penalty for alignment, like some Xoriat longsword (learned it the worst way) that i forgot the name, i get confused sometimes. This effect makes the weapon good aligned. Black Velvet Capelet at 15, from the Wraithcallers in the Cogs in. Oct 5, 2023. Forged in the Demiplane of Dread, this weapon has been hallowed in the name of Mother Night. Pages in category "Loot Found in Mad Tea Party" The following 200 pages are in this category, out of 460 total. Related Items: Legendary Platemail of the Barovian Lord. Imho cannith crafted weapons are mostly interesting for levels 2 and 4. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Keep an eye out for Negative Power+Lore rings too from random loot. Barovian's Shortsword. This weapon was designed to help those lost in the mists. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. Same for Borderlands ethereal or ingots. The weapon deals an additional 3d6 Fire damage each hit. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. I checked auction house and. Mist is a Glamered Weapon Aura. Platemail of the Barovian Lord. Barovian's Light Mace. Acid Blast (spell) Verbal: A verbal component is a spoken incantation. This effect makes this weapon good aligned. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. The first two come from tier-5 Mechanic (available at character level 12); Expert Builder is the level 18 Mechanic core. Game mechanics • Newbie guide • In development • DDO Store • Social Media. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. 5 edition. Masters Gift and a lvl 1 slot item or at least Ring of the Archbishop or similar ML3 item. The ML 8 Barovian's Sceptre seems. I am aware that ratcatcher has the best crit profile in heroics. Barovian Handwraps. Barovian's Bastard Sword Categories: Minimum level 10 weapons Binds to account Binds on acquire Binds to character Steel items Blue Water Inn reward items Undead Bane 3 items Holy 3 items Fiery 3 items Silver items Mythic Weapon Boost items Bastard Swords (level 10) Items by equipment slot > Weapons Cosmetics: A variety of cosmetic outfits, helms, pets, and weapon auras which will be available in select (but not all) Ravenloft Expansion bundles. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Hardness: 18 Durability: 160. The ML15 Syranian (Sharn crafted) weapons are a direct upgrade for almost every. Basic Light weapons. Barovian's Longsword. Augments: Red Augment Slot: Empty. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Armor and Shields: +5 enhancement bonus to Armor Class. A set bonus provides additional effects when the appropriate number of items in that same "set" are worn together. Say 250 for convenience. I use it as a swap item for oozes and rust monsters. Holy 3. B) Heroic ToEE weapons went from 1. I'm planning on picking Sword of Shadow with my token but I don't know whether to redeem it on my Barbarian or my Paladin. Syranian is probably the next step, and that's just a very incremental increase. Evil characters wielding this weapon will suffer one negative level. Usage . I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. The Barovian just let's me be a little bit lazier and not switch out as much. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Legendary Platemail of the Barovian Lord; Legendary Softsole Slippers; Legendary Thrummingspark Cord; Macabre Weapons; Nightmother's Weapons; Platemail of the Barovian Lord; Softsole Slippers; Thrummingspark Cord; Vistani Talisman; Vistani Totem; Bonus XP. 25 Damage: 1d4+5 Damage Types: Pierce, Good,. This power makes the weapon good-aligned. You can create a wand of any 4th-level or lower spell that you know. This effect makes the weapon good aligned. Barovian Mist Glamered Weapon Aura. Critical. This weapon so far seems good enough last until around level 10. The following 82 pages are in this category, out of 82 total. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Unraveling Enchantments Unraveling Enchantments: The enchantments on this item have become. Otherwise a LitII still wins out in damage. granted some others close to that level. Steel: Steel is the common metal used to make weapons and armor. 99. It would seem some weapons got nerfed and others were beefed up a bit. Arlyn's Staff. So here’s the thing. DR bypass: Alignment, Material. +5 Enhancement Bonus. Based on your fighting style, it is recommended to carry a large variety of two-handed weapons (Or two-weapons that you are proficient with) that have a variety of useful damage modifiers. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. DDO is the grandmaster of constipation. Slave Lords Crafting. png. It’s essentially a free weapon that will boost his DPS quite a bit. Armor and Shields: +5 enhancement bonus to Armor Class. Holy 3. I farmed the tail and tossed a Meteor in it. Where To. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. The price of Sentient Tool Kits x 10 is a pretty reasonable 245 DDO (on sale for less atm) points, where per-life you will be getting 600+ DDO points. ravenloft macabre heroic weapon doubt. ; Morninglord first level is. 0. I have extras of some, but as you can't trade them, I still need about 50% more items than I've been able to get so far. 5[1d8]+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 20 / x3 Attack Mod: DEX Damage Mod: DEX Enchantments:Barovian's Rapier. ; Righteous Righteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. The terrain is densely wooded and the climate is one of frigid winters. Wanted to point out it's actually more common later on to just have a high exp gem and move it to new weapons rather than starting from scratch (making a new 60k or 100k gem takes a lot of work). Warlock gearing advice. , Alchemical. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Spear, piercing. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Fiery 3: This weapon is sheathed in Fire. The weapon deals an additional 3d6 Fire damage each hit. Augments: Red Augment Slot: Empty. They reduce the penalty for wielding two weapons at once and allow for a higher chance of procing offhand attacks. +6 Enhancement Bonus. The weapon deals an additional 3d6 Fire damage each hit. There is an NPC in the Blue Water Inn in Barovia that you can trade Vistani Tokens in exchange for either a Barovian or Macabre weapon in heroics (check the wiki for specifics). One-handed Style Throwing weapons Throwing axe Throwing dagger Throwing hammer Dart Shuriken; Two-handed Style Great axe Style. The only limitation is your inventory space, not your weight capacity. The Land of Barovia wilderness adventure area: Level 10 and level 30+ content, including twelve quests and two raids Sentient Weapons - upgrade system for. You can also get one free. +15 Enhancement Bonus. Ball o' Yarn. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. , Alchemical. Otherwise, barovian is perfectly fine. Jul 30, 2023. This weapon is evil, dealing an additional 3d6 evil damage on hit. Other more common items such as. Holy 6. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 140 This weapon was designed to help those lost in the mists. ; As all Iconic Heroes, Morninglord start at level 15 (1,050,000XP). Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Exotic Weapon Proficiency. This effect may trigger once every three seconds. Red Augment Slot: Empty. Base Value: 4,003 5. Macabre Bastard Sword. A devotion/recon ruby might be good for a pal too, save you a gear slot for self heals. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. Root > DDO library > Zones > Wilderness Adventure Areas > Maps of Wilderness Adventure Areas. 1-15 (Iconics start at 15) 1 Rogue - Magical Training (for Feydark Illusionist) 2 Ranger. Augments: Red Augment Slot: Empty. Simple Weapon Proficiency. Another consideration is to use the Epic Tourney armor and just get some MDB from epic destinies. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Weight: 0 lbs. Used in: Turn in to Raam Lukresh for heroic. You can get those scrolls in the House of Wizardry in house Jorasco. Basically items will now scale their [W] modifier starting at level 10 and steadily increase until level cap instead of doing big jumps at certain thresholds like they do now. I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. Talking to Tobar in the Heroic landscape will allow players to take a ML 10 Barovian weapon, even if they were in a state where they had taken a ML 29 item or a proper ML 10 item earlier. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. The first three quests can be completed in any order to unlock Sunrise . Crafting a wand takes one day for each 1,000 gp in its base price. . If you manage to get it, Sword of Shadow is usually going to be the best greatsword through level 20. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Evil characters wielding this weapon will suffer one negative level. Fiery 3: This weapon is sheathed in Fire. If a weapon is level 30, it will be 5W, and casting Deadly Weapons will make it 6W as expected. Also, is there a significant speed. It can be very strong, because you can avoid any "wasted" effects in your gear that your build doesn't need, and can max out the stats you do need at every major breakpoint (10, 13, 18, 23, generally). You got 12 quests, a saga, two raids, and sentient weapons/filis which were a game changer. Barovian's Sceptre. if it takes one of the hand-weapon slots, is it worth it for most casters? Contents. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Other more common items such as Jewels of. This bonus, and the set's name, are listed in the description of those items. - Weapon primary ml 10: barovian’s sceptre with potency +46, insightful potency +23, spellsight +12, insightful spellsight +6 - Weapon primary ml 20: epic sceptre of glaciation with ice lore +16%, glaciation +111, insightful glaciation +55 (red slot: ruby of magnetism +111 got with 6x restored dragon/elven/giant relics)Dungeons & Dragons Online (DDO) Free-To-Play (FTP) Questing Guide For New Players Episode 9. 5[W] multipliers. Barovian's Bastard Sword. Trying to understand Falchion VS GreatSword (I read the math already) So I am playing a level 17 Bladeforged, Eldritch Knight following a current build. Sentient Weapon Augmenting. Go to ddo r/ddo. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Map of The Land of Barovia. File:Barovian's Falchion. Inqui is what Arti always should have been and now probably never will. File:Barovian's Longsword. Holy 6. 01 lbs. Named: C:Red augments. This effect makes this weapon good aligned. This effect makes the weapon good aligned. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Martial Weapon Proficiency. Fiery 3: This weapon is sheathed in Fire. Discreet Bonus: 34 or fewer monsters killed (+5%. Players will double-click on the Aura item in their inventory, then place the Cosmetic Weapon they want to add the aura to into the UI which appears. , Alchemical. ravenloft macabre heroic weapon doubt. Member. Its 33% on elite and 34% on r1. Trying to understand Falchion VS GreatSword (I read the math already) So I am playing a level 17 Bladeforged, Eldritch Knight following a current build. ago. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. 8 lbs. png. That means an 'average' hit would be 15. Make sure you pick the right spells when you level up. Bow of Sinew at level 14. Fortification +142%: +142% Enhancement bonus to reduced chance of taking critical damage on a critical hit. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Barovian Weapons; Coat of the Traveler; Deathwarden; Legendary Coat of the Traveler; Legendary Deathwarden; Legendary Shadow's Footsteps; Legendary Shadowhail Cloak; Morninglord's Weapons; Shadow's Footsteps; Shadowhail Cloak; Vistani Talisman; Vistani Totem; Bonus XP. Improved Critical - Taken by virtually all melee and ranged classes. Search the Coven's lair. Plus you get to choose whatever weapon type you want, instead of being stuck with a heavy mace. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Attuned Bone Greatclub. Exceptional Universal Spell Lore +5%: Passive: Your spells gain a +5% Exceptional bonus to their chance to. There are so many endgame weapons and I have spent so little time there, that if you want good stuff for endgame someone else will need to advise you. Armor, and most other items at 8: look at the slavers chain. I have a sword I bought from the auction house that has Vampiric level 2 on it. Introduced in Update 24, Glamered Weapon Aura is available from the DDO Store for 95 TP, and also as a rare reward in Daily Dice. 75 Universal Spell Power. Weapon: Barovian Scepter -> Potency 46, Insightful Potency 23, Spellsight 12, Insightful Spellsight 6( My likely set up, just gotta tweak out the slaver set up still.